November 08, 2005 | Bart Marable
There are two things that I’ve been constantly reminded of in my ten years as an interactive designer. First is the fact that interactive stories aren’t really composed of pages or screens, but spaces; they are environments we design and build to be explored and experienced. The other fact is that interactive storytelling isn’t new. In fact, it falls within a much older—but often overlooked—tradition of real-world narrative environments, such as museum exhibitions, theme parks, world’s fairs, and even medieval cathedrals.
April 01, 2004 | Bart Marable
The same online exhibition can actually support many different roles, and provide appropriate experiences for many different visitor types. The key is effective coordination. (Based on a paper originally presented at Museums and the Web 2004).
March 11, 1999 | Bart Marable
Museums developing online content can leverage the power of storytelling to create educational experiences that are both more cohesive and more engaging to the user. (Based on a paper originally presented at Museums and the Web 1999).
March 01, 1999 | Bart Marable
Storytelling — civilization’s oldest art form for sharing ideas — continues to grow in richness and complexity as we find effective, modern techniques for reaching audiences through the Web.